Armed Assault
I recently bought Armed Assault, which is the sequel to Operation Flashpoint. I've been looking forward to this game for years.
Install was painless, although BIS still enforce some rubbish music playing while it installed. Not very nice for those of us who have our own music collection...
Started the game, a slicker game menu appeared to OFP. And so I started with a bit of training just to get back into the swing of the controls etc. Wow, I wasn't expecting it to look this good. Very lush environment, which all appears to be down to post-processing effects. I know this because when playing the campaign I had to turn this to low due to it being way to much of a frame-rate killer on my 7900GT.
Playing through the campaign, which starts reasonably easy, although the learning curve for non-OFP players is massive. The game isn't very intuitive and it's difficult to know what you have to do all the time. There are often moments where you are sitting in a field without the foggiest what you're supposed to do for some time before something happens.
There is a bit of use of driving around while radio chatter goes on. This is very dull and probably why many developers use cut-scenes. Something which is utilised better further on in the game.
Alas, further on in the game isn't really very far. The plot is fairly standard and predictable. Upon reaching what appears to be the last mission a feeling of being left short arrives. Ah ha, but there is a major plot twist in that mission allowing for more than a weeks worth of play. Alas, this is ignored and a rather rubbish end mission gets forced on you which is full of bugs and just abruptly ends the game.
I haven't tried the multiplayer aspect of it, which is supposed to be much more of an improvement; but I don't think I will recommend the game. If you have OFP:Resistance then you may as well keep to that, the only improvement is grass in the fields, which is nice but not worth £20.